NWScript is a scripting language designed for use with the Aurora toolset and game engine. It was created by BioWare for their 2002 role-playing game Neverwinter Nights, allowing content creators to script interactions, dialogue, quests, and other gameplay elements within the game environment. NWScript operates within a virtual machine called the NWScriptVM, which executes scripts during gameplay without requiring compilation into machine code. The language is based on C syntax but contains its own set of functions specific to the mechanics of Neverwinter Nights' gameplay system. NWScript supports a wide range of actions that can be triggered by in-game events or player choices and remains an important part of modding communities that continue to create custom content for the enduringly popular title.
Hire Nwscript Experts
Enter your email to get started.
Related Articles