A UI/UX Designer with over four years of experience, including specialization in creating user interfaces for games, extended reality (XR), and mobile applications. Extensive involvement in conducting user experience research, providing design mentoring, and contributing to game design. Skilled in utilizing Figma for the development of user flows, wireframes, interactive prototypes, style guides, and UI specifications. Proficient in shaping comprehensive Design Systems and component libraries to deliver cohesive and polished user experiences.