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Adalgisa D.
Front-end UX Engineer

Adobe Photoshop
Adobe Illustrator
Adobe XD
Figma
Google Analytics
Amazon Aws
Bio

With six years of professional experience in design, focusing on digital and graphic production, the candidate demonstrates expertise in planning and developing digital products through strategic communication and marketing techniques. Responsibilities encompass user analysis, strategic management, metrics analysis, benchmarking research, and UX research. Additionally, the candidate is adept in creating flowcharts for process improvement and development, branding, layout design, email marketing, and video content production. Proficiency in Lean processes, Agile UX, and growth strategies directed at product sales are notable strengths. A concentrated area of study includes the implementation of accessibility, inclusion, and data analysis to develop user-friendly products that generate significant results.

Personal interests include drawing illustrations, gaming, game development, and watching science fiction series and movies, with a particular fondness for chocolate and kittens.

  • Layout Designer
    3/1/2021 - 12/1/2021

    Handled the layout of extensive medical course booklets for professional training using Adobe InDesign with the DocsFlow plugin to integrate texts from Google Docs. Created infographics in adherence to brand guidelines utilizing Adobe Illustrator. Produced digital artworks for inclusion within the booklets employing both Adobe Photoshop and Adobe Illustrator.

  • Designer
    7/1/2020 - 8/1/2021

    Developed expertise in creating promotional arts for courses, including cards and headers, utilizing Adobe Photoshop and Adobe Illustrator. Designed HTML/landing pages with Adobe Muse, and created SVG and PWA icons and badges for web and mobile platforms. Proficient in editing explanatory videos using Powtoon and Adobe Premiere.

  • Designer
    8/1/2023 - 11/1/2023

    Developed proficiency in creating arts and layouts for marketing funnels and product launches using Growth methodology. Gained expertise in designing advertisements, visual identities, landing pages including capture, thank you, and sales pages, as well as email marketing campaigns. Participated in briefing meetings and strategic business development sessions. Conducted presentations and managed revisions of produced materials. Monitored site metrics using Google Analytics for strategic insights. Conducted research to identify visual references and inspiration for ongoing projects.

  • UX/UI Designer
    9/1/2022 - 6/1/2023

    Collaborated with the Development team through daily stand-ups, planning sessions, and reviews utilizing Scrum and Kanban methodologies on the Jira platform. Developed layouts for internal product screens and conducted discovery and alignment sessions with the Creative team for comprehensive product mapping. Executed UX research, including the creation of personas, and performed in-depth analysis of benchmarking against direct and indirect competitors. Designed internal endomarketing graphic pieces, and created logos and iconography for various products.

  • Web Designer
    6/1/2021 - 8/1/2022

    Monitored daily news and regularly updated the company's website. Developed proficiency in creating web pages using Bootstrap, CSS, and HTML. Designed and disseminated weekly and monthly email marketing campaigns through the MailChimp platform for collaborators and partners. Produced promotional graphics for social media, focusing on job announcements and course offerings. Executed layout design for course registration and result announcements.

  • Designer
    1/1/2020 - 10/1/2021

    Developed expertise in creating weekly artwork for promoting activities and campaigns on social media. Produced tribute videos for special occasions such as Father's Day, Mother's Day, Women's Day, and during pandemic times using Adobe Premiere Pro. Created motion graphics stingers for the opening of online children's services with proficiency in Adobe After Effects. Designed layouts for service bulletins and prayer books, specifically Word for Today. Executed digital illustrations of characters to enhance promotion of playful activities in online children's services utilizing Adobe Photoshop and Adobe Illustrator.

  • Steamworks Developer
    9/1/2018 - 11/1/2020

    Successfully released the game Silence in Space - Season One on the Steam platform. Managed the creation of advertisements using the Steamworks platform, including promotional headers in various screen sizes. Created supplementary art assets for Valve products such as emoticons, backgrounds, cards, and badges. Executed strategic financial management for promotional campaigns aligned with seasonal promotion dates. Monitored sales metrics and managed the financial performance of the product. Enhanced game portability by integrating the SDK provided by Valve.

  • Graphic Design Intern
    6/1/2017 - 11/1/2017

    Developed and designed card images for courses on a gamified learning platform. Evaluated user experience by actively participating in and completing courses offered on the platform, providing critical feedback for improvement. Executed layout design for books and educational materials, ensuring visually appealing and learner-friendly content for clients. Demonstrated proficiency in graphic design tools, user experience assessment, and educational content layout.

  • Graphic Design Intern
    2/1/2017 - 5/1/2017

    Developed proficiency in website creation and management using the WIX and PIXFÓLIO platforms. Created comprehensive designs for websites and performed extensive image editing to enhance visual appeal. Demonstrated technical expertise in developing user-friendly and visually compelling websites while ensuring seamless functionality and aesthetic coherence. The portfolio includes various projects such as the successful deployment of http://www.liquezen.com.br/.

  • Monitor
    1/1/2015 - 1/1/2017

    Gained expertise in maintaining and organizing laboratory environments and materials. Assisted students with lab-related projects involving Arduino handling and programming, as well as programming in Processing and using Kinect. Encouraged and guided students while monitoring and deepening understanding of lab-related content, including programming for digital games.

  • Digital Media Design at Pontifical Catholic University of Rio de Janeiro
    2013 - 2018

  • Digital Product Design UX/UI at UNOPAR
    2023 - 2023

  • Product Design: Metrics and Product Lifecycle at Alura
    2/1/2023

  • Accessible UX: Designing Inclusive Interfaces at Alura
    1/1/2023

  • Web Accessibility: Create Inclusive Designs at Alura
    1/1/2023

  • Digital Game Release Silence in Space - Season One on Steam at Valve corporation
    1/1/2018

  • Digital Game Exhibition at Mostra BRING
    1/1/2017

  • Game Development Participation in Global Game Jam at The Global Game Jam
    1/1/2016

  • Campus Party 2015 Participation Certificate at Campus Party Brasil
    1/1/2015

  • Participation in the Blender Pro Brazilian Conference at Blender
    10/1/2010

  • Participation in the Blender Pro Brazilian Conference at Blender
    8/1/2009

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