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Felipe P.
Mobile Engineer - Android

Github
Java
Kotlin
Python
C++
Bio

A seasoned Software Engineer with extensive expertise in product development across diverse languages and platforms, demonstrating a commitment to continuous learning and growth. Specializing in native Android application development over the past decade, notable contributions include work on high-impact projects such as applications achieving significant milestones and exceeding 15 million organic downloads on the Google Play Store.

  • Android Developer
    1/1/2014 - 11/1/2023

    Co-founded an agile development company that successfully produced proprietary applications, achieving over 15 million installations on the Google Play Store. Played a pivotal role in decision-making and was responsible for the architecture, development, and delivery of native Android applications. Proficient in MVVM architecture using LiveData, ViewModel, Repository, RxJava, Coroutine, and WorkManager. Aptly managed the user interface using AppCompat, Material, Activity, Fragment, and DataBinding. Mastered data persistence technologies with Room, DataStore, and SQLite.

    Ensured seamless communication between components utilizing Intent, Broadcast, Service, Content Provider, and IntentFilter. Facilitated server communication with Retrofit (RESTful API), OkHttp, and Gson. Conducted thorough testing using JUnit, Mockito, and Espresso. Integrated various product tools including Play Console, Google Ads, and Firebase (Analytics, Crashlytics, Performance, Cloud Messaging, Remote Config, A/B Testing, In-app Review).

    Employed development tools such as Android Studio, Git/GitFlow, CI/CD, Gradle, and methodologies like SCRUM and Kanban. Demonstrated technical expertise in Java, Kotlin, and C.

    Key accomplishments include building a reusable library for initial applications encompassing common features like sharing, data analysis, and ad integration, significantly streamlining development processes. Implemented responsive design features for diverse screen sizes, enhancing user experience. Identified and executed strategies to reduce APK size by removing unnecessary resources, optimizing images, and compressing files, thereby improving accessibility and performance for a wider user base.

  • Software Developer
    9/1/2012 - 8/1/2013

    Developed applications for both Android and Windows 8, showcasing versatile proficiency in cross-platform mobile and desktop application development. Leveraged various development tools and frameworks pertinent to each operating system to create, test, and deploy fully functional applications.

  • Co-founder and Ruby on Rails Developer
    4/1/2011 - 12/1/2012

    Served as Founding Partner of a multidisciplinary innovation startup, collaborating with colleagues from UNEB. Directly contributed to administrative decision-making and product development, actively participating in various events, competitions, and startup ecosystems. Key accomplishment includes developing Vitrine Inversa, an e-commerce platform that secured 3rd place at the FAPESB Innovative Ideas Contest in 2011.

  • Software Developer
    10/1/2009 - 10/1/2011

    Developed mobile applications for Samsung on Windows Mobile, BADA, and primarily Android platforms. The applications concentrated on image processing research, leveraging the capabilities of the embedded cameras in these devices, which were relatively limited at the time.

  • Internship
    8/1/2008 - 10/1/2009

    Gained extensive experience in C programming language, focusing on image processing techniques and implementations. Developed and optimized algorithms for image enhancement, compression, and transformation. Utilized various image processing libraries and tools to achieve efficient computational performance. Enhanced technical expertise by working on projects that required precise manipulation and analysis of digital images. Consistently delivered robust and maintainable code in a collaborative environment.

  • Information Systems at State University of Bahia
    2006 - 2013

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