Guilherme M.UX Designer
Skills
User Experience Designer specializing in the creation of web and mobile interfaces, with a strong focus on problem-solving to deliver consistently exceptional user experiences.
Product Designer
7/1/2022 - 12/1/2023
Engaged in collaborative efforts across development, product, marketing, and other sectors to ensure high-quality deliveries aligned with strategic objectives. Played a crucial role in the development and maintenance of the design system, style guides, and tokens, designing components for various libraries and platforms. Led comprehensive processes encompassing data collection, user profile analysis, and needs assessment, followed by the creation of personas, user journeys, and both low and high-fidelity prototypes. Conducted extensive testing to define optimal user experience models, ensuring fluid integration at all development stages while contributing to excellence and maintaining alignment with strategic goals. Demonstrated technical proficiency with design systems and principles of user experience, emphasizing a user-centric approach throughout all phases of development.Product Designer
3/1/2019 - 6/1/2022
Engaged in the comprehensive management of national and international projects within the automotive, financial, pharmaceutical, and insurance sectors, emphasizing the enhancement of digital product usability and user experience. Facilitated a process encompassing data collection, user profile analysis, user needs assessment, persona creation, journey mapping, and the development of both low and high fidelity prototypes. Conducted extensive prototype testing to develop optimal user experience models.
Developed and maintained design systems, style guides, and tokens while designing components for various libraries and platforms. Created detailed mobile and web prototypes, incorporating micro-interactions and ensuring coherence with established design systems. Fostered active collaboration among development, product, marketing, and other departments to ensure high-quality deliverables were aligned with strategic objectives.Product Designer
2/1/2017 - 12/1/2018
Contributed to the development of innovative approaches by collaborating with team members and professors, playing a central role in driving research projects and developing applications. Specialized in creating interfaces for apps and games across platforms such as iOS, watchOS, tvOS, and macOS, with a primary focus on enhancing user experience and usability. Handled end-to-end project processes from initial survey to final delivery, including user profile analysis, persona construction, journey mapping, low and high fidelity prototyping, and usability testing. Developed characters for games, executed animations, crafted scenarios, and produced scholarly articles.Graphic Designer
9/1/2016 - 1/1/2017
Experience producing artwork across diverse media including social networks, banners, websites, billboards, and printed materials, with a strong emphasis on creating and enhancing visual identities. Developed solid skills in video editing to craft engaging narratives. Demonstrated commitment to translating concepts into impactful visual designs that align with brand objectives. Proficient in utilizing software such as Adobe Creative Suite (Photoshop, Illustrator, After Effects), Final Cut Pro, and other industry-standard tools to achieve high-quality results. Enabled consistent brand messaging through effective visual storytelling and maintained a keen eye for detail to ensure visual consistency and appeal.Art Director
3/1/2016 - 9/1/2016
Developed expertise in producing artwork for various media including social networks, banners, websites, billboards, and printed materials. Skilled in creating and enhancing visual identities. Demonstrated strong abilities in video editing to craft engaging narratives, ensuring alignment with brand objectives and effectively translating concepts into impactful visual designs.Art Director
10/1/2014 - 10/1/2015
Generated high-quality visual content spanning various formats and mediums, including social network graphics, banners, websites, billboards, and printed materials. Developed robust visual identities and performed video editing to support diverse communication needs. Played a crucial role in planning and executing events for the Social Communication course. Enhanced skills in Adobe Creative Suite, particularly Photoshop, Illustrator, and Premiere Pro, to produce professional-grade materials.
Advertising at Catholic University of Brasília
2013 - 2017Game Development at Estácio
2018 - 2018
Advanced Training in App Design for the Apple Platform at Apple Developer Academy / UCB
1/1/2017
Guilherme is available for hire
Hire Guilherme M.All Howdy Candidates are vetted for skills and english proficiency.