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Nicholas R.
Back-end and Systems Engineer

Kubernetes
Django
Unity
Java
Python
Postgresql
Mongodb
Amazon Aws
Google Cloud
Docker Cloud
Bio

A software engineer with three years of backend development experience, specializing in crafting applications and services utilizing RESTful APIs in Python and Java. Demonstrates proficiency in frameworks such as Django and Spring, adeptness in both relational and non-relational databases, and expertise in containerization and scalability. Additionally, skilled in applying design patterns, Object-Oriented Programming (OOP) principles, and various testing methodologies.

  • Game Developer
    2/1/2016 - 5/1/2016

    Developed a game from scratch, contributing significantly to the construction of mechanics and gameplay using Unity Engine and C#. Acquired expertise in game development principles and best practices, alongside a deep understanding of gameplay design and mechanics integration.

  • Software Engineer
    6/1/2022 - 9/1/2023

    Developed proficiency in backend and testing development using Java and Kotlin, focusing on building and improving microservices applications. Demonstrated extensive experience with the Spring framework to enhance microservices architecture. Employed advanced techniques in unit and integration testing to ensure the reliability and robustness of applications.

  • Junior Software Developer
    8/1/2021 - 9/1/2022

    Developed backend of the platform using Django, implementing new features, conducting unit testing, and performing bug fixes. Utilized Docker for containerization and AWS for cloud services integration. Managed and optimized PostgreSQL databases to ensure efficient data handling. Ensured collaborative code maintenance and version control with Git and GitHub.

  • freelancer
    1/1/2020 - 4/1/2020

    Gained expertise in creating and developing sophisticated software for analyzing data and visualizing it on interactive dashboards to aid in marketing strategy formulation. Utilized Python extensively for back-end data manipulation, leveraging libraries such as Pandas and NumPy for efficient data processing and analysis. Employed data visualization tools like Matplotlib and Seaborn to generate insightful graphs and plots. Integrated front-end frameworks to build user-friendly dashboards, incorporating Flask for web application development and JavaScript libraries such as D3.js for enhancing visual elements. Implemented data retrieval and storage solutions using SQL and NoSQL databases, ensuring seamless data flow and integration. Ensured adherence to best coding practices and collaborative development through the use of version control systems like Git. Completed rigorous testing and debugging processes to deliver reliable and high-performance software solutions.

  • Game Developer
    3/1/2017 - 6/1/2017

    Led the end-to-end development of a comprehensive game, encompassing all aspects from gameplay design to mechanics and testing. Leveraged UnityEngine for the game development environment and employed C# for scripting and functionality. Integrated AI to enhance the behavior and responsiveness of in-game bots, ensuring an engaging and challenging player experience.

  • Computer Science at UNIFG
    2021 - 2025

  • Digital Game Programming at ETE Cicero Dias - NAVE Recife
    2016 - 2018

  • Python3: Object Orientation at Alura
    12/1/2021

  • Introduction to Git and Github at Digital Innovation One Inc.
    7/1/2021

  • Agile Projects with SCRUM at Digital Innovation One Inc.
    7/1/2021

  • Bootcamp Data Engineering at Digital Innovation One
    6/1/2021

  • Vue.js at Guia do Programador
    5/1/2021

  • PYTHON 3 at Curso em Video
    4/1/2021

  • Numerical Bases at Curso em Video
    1/1/2021

  • HTML5 [40 hours] at Curso em Video
    10/1/2015

Nicholas is available for hire

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