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Peterson D.
Customer Success Representative

Apache Cordova
Phonegap
Cascading Style Sheets
Unity
Html
Javascript
Php
C#
Bio

An experienced educator and developer with a primary focus on web systems and Android application development, supplemented by a solid background in general development. Expertise extends to digital game development across platforms such as Android, iOS, Windows, Mac, Linux, and Xbox One. Demonstrates risk-taking abilities, a strong commitment to effort and sacrifice, and effective management of people and resources. Possesses excellent communication and public speaking skills, motivational capabilities, and strong organizational and planning abilities. Known for perseverance, consistency, and effective team collaboration and leadership. Additionally, holds the personal role of being a parent.

  • CEO Cloud5 Studios
    12/2/2020 - Present

    Worked under a freelance regime, providing services to small and medium-sized enterprises, pharmacy chains, and supermarket chains. Developed expertise in editing and layout of printed materials and honed skills in 3D modeling and production. Demonstrated proficiency in developing Android and iOS applications using Cordova. Excelled in web design and development with extensive use of PHP, MySQL, HTML, CSS, and Javascript.

    Delivered desktop development solutions for Windows and specialized in game development, both commercial and advergames, using Unity, Visual Studio, and C#. Created games for platforms such as Xbox One, Windows, Mac, Linux, and Android. Notably, developed the flagship game Blockwars for Xbox One and PC.

    In mobile product development, created BichoZ, a website and Android app for registering lost pets, sighted pets, pets looking for mates, and pet care tips. Developed Eendemias, an Android application for the State Health Department to assist community health agents in registering visits for public health programs and dengue mosquito control. Additionally, designed Maxauto, an Android app catalog for automotive parts from Automax, an automotive parts manufacturer.

  • Lecturer in the Software Engineering course, in the Digital Game Development module.
    6/2/2019 - 12/2/2019

    Instructed a comprehensive Digital Games course, covering the history of digital games and consoles, as well as legislation related to computer programs. Guided students through the intricate processes of 2D character design and animation, alongside advanced techniques in modeling, texturing, rigging, and animating 3D characters for games. Facilitated hands-on experience in digital game development using Construct2 and Unity3D, incorporating programming in C# for Unity. Directed game production workflows targeting multiple platforms including Android, iOS, Windows, Linux, and Mac. Emphasized audiovisual production techniques essential for creating engaging digital games. Provided expertise in the fitting, compilation, and publishing processes for digital game stores such as Playstore, Apple Store, and Xbox Live Arcade.

  • Teacher in the Technical Course of Digital Game Development
    6/2/2015 - 7/2/2019

    Led the Digital Games course, covering comprehensive topics such as the history of digital games and consoles, and the legislation surrounding computer programs. Delivered practical instruction on drawing and animation of 2D characters, as well as modeling, texturing, rigging, and animation of 3D characters for gaming purposes. Guided students in digital game development using Construct2 and Unity3D, along with teaching programming in C# for Unity. Focused on multi-platform game production, including for Android, iOS, Windows, Linux, and Mac, and provided training in audiovisual production for digital games. Oversaw the adaptation, compilation, and publishing processes for digital game stores, including Playstore, Apple Store, and Xbox Live Arcade.

    Served as an instructor in the Technical Course of Work Safety, specifically teaching the Information Technology module. Additionally, conducted the Software Factory technical course, focusing on project management using Agile Scrum and Kanban methodologies.

  • Bachelor of Theology at Theological College of the Pantanal State
    2006 - 2010

  • Computer Science at Anhanguera Unaes University Center
    2011 - 2015

  • Software Engineering at Unigran Capital College
    2017 - 2020

  • Building Websites with PHP and MySQL at National Service for Commercial Learning - SENAC
    2014 - 2014

  • Laboratory Assistant at Universidade Federal de Mato Grosso do Sul
    null

  • Necropsy Techniques at Universidade Federal de Mato Grosso do Sul
    null

  • Secretariat at Pronager - Programa Nacional de Geração de Emprego e Renda
    null

  • Community Journalism at Pronager - Programa Nacional de Geração de Emprego e Renda
    null

  • Sebrae Award for Entrepreneurial Education - 1st Place - Professional Education Category at SEBRAE
    6/2/2019

  • Building Websites with PHP and MySQL at SENAC - Serviço Nacional de Aprendizagem Comercial
    5/2/2014

  • Game Development at SENAC - Serviço Nacional de Aprendizagem Comercial
    6/2/2013

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