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Vitor F.
Full-stack Product Engineer

Unity
Maya
C#
Bio

Independent game developer with extensive expertise in the Unity engine, overseeing all phases of game production from initial prototyping to final publishing on platforms such as Steam. Possesses a robust skill set in game programming, including the development of characters and gameplay elements. Proficient in creating animations within Unity, designing user interfaces for menus, and crafting engaging level designs. Additionally, manages the entire publication process on digital distribution platforms.

  • Unity Developer
    8/1/2022 - Present

    Developed proficiency in Unity to create complex gameplay mechanics and implement user interfaces utilizing C#. Executed gameplay features for multiplayer environments using Photon, showcasing expertise in networked multiplayer game development.

  • Unity Developer
    2/1/2022 - 6/1/2022

    Developed proficiency in creating gameplay mechanics and user interfaces for NFT games. Utilized blockchain technologies to integrate NFT functionalities into gaming platforms. Demonstrated expertise in game development frameworks such as Unity and Unreal Engine. Applied strong coding skills with a focus on languages like C# and JavaScript. Ensured high-quality user experiences through thorough testing and iteration, leveraging version control systems like Git for collaborative development. Engaged in cross-functional collaboration with design and art teams to bring cohesive and engaging gameplay experiences to market.

  • Digital Game Programming at FAM Official
    2021 - 2024

  • Game Design and Digital Media at School Saga
    2016 - 2018

  • Saga Certificate at Escola SAGA
    12/1/2018

Vitor is available for hire

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