Blender is an open-source 3D creation suite that supports the entire 3D pipeline, including modeling, rigging, animation, simulation, rendering, compositing, motion tracking, and video editing. It also features a built-in game engine and supports scripting with Python.
Top 5*
Game Engines

About Blender
Blender was created in 1994 by Ton Roosendaal as an in-house tool for the Dutch animation studio NeoGeo. In 1998, it was released as a freeware product. After NeoGeo went bankrupt in 2002, Roosendaal founded the Blender Foundation and launched a crowdfunding campaign to release Blender as open-source software under the GNU General Public License.
Blender's strengths include its comprehensive feature set, active community, and being open-source and free. Its weaknesses involve a steep learning curve and occasional stability issues. Competitors include Autodesk Maya, 3ds Max, Cinema 4D, and Houdini.
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How to hire a Blender expert
A Blender expert must have skills in 3D modeling, texturing, rigging, animation, and rendering. Proficiency in using Blender's interface and tools is crucial. Knowledge of Python for scripting and automation is also important. Understanding of physics simulations, compositing, and video editing within Blender is beneficial.

Joaquim M.
Skills
Unity Developer with extensive experience in both back-end and front-end game development acquired since 2017. Expertise includes utilizing Unity, Blender, Unreal Engine, and Construct, along with a strong command of programming languages such as PHP, JavaScript, Java, C#, and C++. Additionally, serves as a university lecturer, specializing in teaching Construct, Unity3D, and Blender technologies. Co-founder of an educational startup dedicated to teaching children about space technologies, gaming, and architecture.

Diego A.
Skills
Innovator with a passion for turning intricate theories into practical applications excels in leading ambitious projects, effectively managing multimillion-dollar budgets to ensure efficiency and success. Consistently engages in the realm of design and technology, focusing on software development and the integration of UX/UI solutions. Driven by curiosity, avidly explores coding languages such as Python and remains up-to-date with emerging technologies. Combines an engineering mindset with artistic creativity to continually create, optimize, and innovate.

Erick V.
Skills
A graduate in Visual Design from Universidade Católica de Brasília, with extensive experience in UX design, particularly through participation in the Apple Developer Academy, contributing to the publication of four applications on the App Store. Currently engaged in a project focused on the macOS platform within a research institute. In 2022, achieved recognition as a recipient of the Swift Student Challenge at WWDC22, an international development award.
*Estimations are based on information from Glassdoor, salary.com and live Howdy data.
USA
$ 224K
Employer Cost
$ 127K
Employer Cost
$ 97K
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