Unreal Engine is a comprehensive suite of tools for game development, offering high-fidelity graphics, robust physics, and extensive scripting capabilities. It enables developers to create interactive experiences, including video games, simulations, and virtual reality applications.
Top 5*
Game Engines

About Unreal Engine
Unreal Engine was created in 1998 by Tim Sweeney and his company, Epic Games. It was initially developed to power the first-person shooter game "Unreal." Over time, it evolved to support a wide range of genres and applications, becoming one of the most widely used game engines in the industry.
Unreal Engine utilizes high-quality graphics, a detailed physics engine, and extensive toolsets for developers. Its processing power may call for potentially high system requirements. Competitors include Unity, CryEngine, and Godot.
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How to hire a Unreal Engine expert
An Unreal Engine expert must have proficiency in C++ programming, a deep understanding of the Blueprint visual scripting system, and experience with 3D modeling and animation tools. They should also be skilled in using Unreal Engine's material editor, particle systems, and physics engine.

Michel D.
Skills
A specialist in UX/UI Design holding a degree in Systems Analysis and Development and complemented by self-taught skills in Digital Illustration. An experienced Full Stack Developer with over two years dedicated to mobile and web development as well as UX/UI design. Contributions span various projects, including E-commerce applications, augmented reality, and educational games. Demonstrates a robust understanding of the Ionic framework, digital illustration, and game design.

Frederico A.
Skills
Game Developer specializing in Unity programming with extensive experience in developing mobile games for Android and iOS platforms, along with expertise in Augmented Reality solutions. Demonstrates a strong portfolio of freelance projects encompassing the creation of casual and educational games, advergames, and corporate solutions designed for training purposes.

Fabio C.
Skills
A Game Developer with a proven fascination for learning new technologies, experienced across diverse platforms such as PC, iOS, Android, PS4, Xbox One, and Nintendo Switch. The professional portfolio encompasses the development of new features, maintenance, and porting for games. Significant career contributions include creating prototypes, developing experimental games, and executing maintenance and validation tasks for game launches.

Gabriel C.
Skills
An analytical and disciplined professional with over 15 years of hands-on experience, demonstrating motivation through a commitment to continuous learning, problem-solving, and solution architecture. Adaptability is a key strength, facilitating success in diverse environments and challenges across various technology stacks.
Expertise in the Automotive domain includes proficiency with diagnostic standards such as ISO-14229, SAE J1939, and SAE J1979. In the field of Embedded Systems, experience spans implementations from bare metal device drivers and middleware to application software. Additional competencies encompass various other domains including Frontend development using Angular, Backend as a Service (BaaS) with Firebase, Mobile development with Android and Flutter, and Simulation/Game development using Unity 3D.
A natural leader with a focus on mentoring and guiding less experienced colleagues, ensuring that responsibilities are met with confidence and critical tasks are handled effectively to deliver value. Acquainted with both waterfall and agile (SCRUM) environments, areas of interest include Embedded Systems, the Automotive Industry, Cyber Security, the Android Open Source Project (AOSP), and the Rust programming language.

Rafael A.
Skills
A Technologist Visual Designer with over 7 years of industry experience in product design development and operations for digital design and 3D art. Expertise has been honed in visual designs for technology, 3D computer graphics, and digital applications, with a deep passion for UI design, production pipeline processes, design systems, and 3D real-time engines and interactions.
This career trajectory has fused cutting-edge visual skills with strategic process decisions, substantiated by research, workshops, metrics, and leadership. Experience includes contributions to global, industry-leading projects in technological art and design for various teams focused on marketing, e-commerce, and digital product experiences.
Specializes in Visual Design (UX/UI), Design Systems, Motion Design, and Technical Art (Unreal Engine) for UI Design and Environment/Material Art.

Rodrigo G.
Skills
Specializes in programming both professionally and as a hobby, maintaining proficiency in the latest practices and development standards. Demonstrates effective team collaboration skills and adaptability. Focuses on meeting organizational needs, recognizing the mutual benefits of high-quality work. Committed to ongoing learning, understanding the value of knowledge in professional growth. Experienced in developing systems, websites, intranets, web services, and ERP solutions using PHP. Proficient in front-end technologies such as HTML5, CSS3, jQuery, and Twitter Bootstrap, along with dynamic content updates using AJAX and MySQL. Well-versed in CodeIgniter, Laravel, and Yii2 frameworks, and skilled in app development with Ionic 3, Cordova, and React Native. Adept in developing APIs with Node.js and Python (Flask), integrating applications with AWS API Gateway and DynamoDB. Experienced in game development with Unreal Engine 4 and 5 and content creation for Oculus Quest 2.

Johnatan S.
Skills
Full Stack Web Developer and Digital Game Developer with experience in low-code development. Specialized in traditional development projects for municipal governments and digital marketing agencies. Involved in the digital gaming sector through participation in game jams, course completions, and publishing collaborative Android games. Early programming logic experienced with RPG Maker 2000 during adolescence, shaping career pathways. Actively using Bubble for no-code MVP validation and managing scalability issues. Balanced studies for public service exams with academic pursuits in Information Systems, resulting in multiple job offers and an in-depth understanding of municipal legislation.

Marcos V.
Skills
Full-stack developer and engineer specializing in game development and system gamification, with an academic background in the field.
*Estimations are based on information from Glassdoor, salary.com and live Howdy data.
USA
$ 224K
Employer Cost
$ 127K
Employer Cost
$ 97K
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