Corona SDK is a cross-platform framework used for developing mobile applications and games. It allows developers to write code once in Lua and deploy it across multiple platforms, including iOS, Android, and Windows, ensuring efficient and rapid development cycles.
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About Corona Sdk
Corona SDK was created in 2009 by Carlos Icaza and Walter Luh. It was designed to simplify and accelerate the development of mobile applications and games by allowing developers to write code in Lua and deploy it across multiple platforms. The framework gained popularity for its ease of use and efficiency, becoming a preferred choice for many indie developers.
Strengths of Corona SDK included its ease of use, rapid development capabilities, and cross-platform support. Weaknesses involved limited 3D capabilities and reliance on Lua, which might not be familiar to all developers. Competitors included Unity, Unreal Engine, and Cocos2d-x.
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How to hire a Corona Sdk expert
A Corona SDK expert must have proficiency in Lua programming, experience with Corona's API and framework, knowledge of mobile app development principles, and familiarity with cross-platform deployment processes. Debugging skills and an understanding of performance optimization for mobile devices are also essential.

Cristovão S.
Skills
Fullstack Game Programmer with six years of experience in Unity3D (C#), specializing in multiplayer games. Prioritizes software quality, adherence to versioning standards, and best development practices to ensure product maintainability and resilience. Demonstrates a broad range of web knowledge, alongside skills in 2D/3D design, animation, and video/image editing, reflecting a strong capacity for learning across diverse domains. Portfolio available at [jovdev.com/joveem](https://jovdev.com/joveem).

Victor S.
Skills
A developer with extensive experience in virtual reality projects, front-end development, and high-quality 3D streaming, consistently creating immersive experiences and innovative technological solutions. Demonstrates a commitment to continuous learning and the application of advanced technologies, driven by a passion for challenges and innovation.

Roberto T.
Skills
Possessing a Bachelor's degree in Computer Science and over two decades of experience, expertise includes system analysis and development, database management, lectures, and training. Proficient in a variety of programming and markup languages such as Delphi, Lazarus, Free Pascal, PHP, C#, C++, Python, SQL, HTML, XML, Java, Javascript, CSS, GML, GScript, AutoHotKey, AutoIt, and MQL5. Knowledgeable in utilizing frameworks like JQuery, MelonJS, DirectX, and OpenGL. Experienced in developing commercial systems, ERPs, and supporting electronic invoicing systems including NF-e and NFC-e. Skilled in database technologies including Oracle, Microsoft SQL, MySQL, Firebird, MariaDB, and SQLite.
Expertise extends to API REST integrations and JSON data manipulation, as well as system and game programming for platforms such as Windows, Linux, Android, and iOS using Unity3D, Game Maker, and Godot Engine. Familiar with Debian-based Linux distributions and visual programming. Graphic design skills encompass software like Corel Draw, Corel Photo-Paint, Inkscape, Gimp, and Krita. Competent in hardware and software maintenance and setup. Specialized experience in healthcare information systems focusing on data exchange standards such as HL7 and FHIR, and creation of plugins for MetaTrader 5 using MQL5, backed by financial market analysis knowledge.

Raian A.
Skills
Experienced Software Developer with robust expertise in system design, installation, testing, and maintenance. Possesses a comprehensive understanding of all development stages, ensuring high-quality output throughout the project lifecycle. Demonstrates a history of contributing to the development of systems in a multinational environment, encompassing a range of responsibilities from providing third-party support to facilitating document generation.

Marcos V.
Skills
Full-stack developer and engineer specializing in game development and system gamification, with an academic background in the field.

Michel F.
Skills
Analyst with over 13 years of experience in Information Technology, including more than 7 years specializing in mobile development. Expertise lies in game and mobile application development, utilizing technologies and platforms such as Android, iOS, Unity, and Unreal Engine, while employing Agile methodologies and Lean concepts.
Designed and published the mobile application Meu Imposto de Renda, available on Google Play Store and Apple App Store, which facilitates income tax submissions for Brazilians and handles over 2,000 simultaneous users per day.
Developed an audio game for the visually impaired titled Breu - Shadow Hunt. The game incorporates accessibility features such as screen reader integration, providing an immersive thriller experience for blind users.

Diego A.
Skills
Innovator with a passion for turning intricate theories into practical applications excels in leading ambitious projects, effectively managing multimillion-dollar budgets to ensure efficiency and success. Consistently engages in the realm of design and technology, focusing on software development and the integration of UX/UI solutions. Driven by curiosity, avidly explores coding languages such as Python and remains up-to-date with emerging technologies. Combines an engineering mindset with artistic creativity to continually create, optimize, and innovate.

Guilherme B.
Skills
A software engineer with over two years of specialized experience in back-end development, focusing on Java and C#. Demonstrates a strong foundation in Object-Oriented Programming (OOP) and data structures, and is proficient in utilizing Git and GitHub for efficient version control. Commits to writing clean, scalable code and possesses proficiency in 2D and 3D Unity development environments.
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