Dunia Engine is a game engine developed by Ubisoft, primarily used for creating open-world games. It powers the Far Cry series, offering advanced graphics, dynamic weather systems, and extensive environmental interactivity.
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About Dunia Engine
Dunia Engine was developed by Ubisoft Montreal, first introduced in 2008 with the release of Far Cry 2. It was created to provide advanced graphics, realistic physics, and dynamic environmental interactions specifically for open-world games. The engine evolved from the CryEngine used in the original Far Cry game, tailored to meet Ubisoft's specific needs for their game development projects.
Strengths of Dunia Engine include its advanced graphics, realistic physics, and dynamic weather systems, making it ideal for open-world games. Weaknesses involve its limited use outside Ubisoft projects and less community support compared to other engines. Competitors include Unreal Engine, Unity, and CryEngine.
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How to hire a Dunia Engine expert
A Dunia Engine expert must have strong proficiency in C++ programming, experience with 3D graphics rendering, knowledge of physics simulation, and familiarity with AI systems. They should also possess skills in shader programming and understanding of game optimization techniques.

Daniel H.
Skills
Specializing in backend web development utilizing .NET and game development with Unity3D, the candidate employs creative solutions and agile methodologies such as Scrum, Kanban, and Lean. Their expertise includes assisting clients in problem-solving, backlog prioritization, and streamlining development processes.
The candidate’s career in technology commenced three years ago in a consultancy environment serving banking sector clients, with an initial focus on Java and Spring Boot. Rapidly advancing, they gained proficiency in cloud technologies (AWS), Docker, CI/CD pipelines, and observability tools, and utilized project management tools like Jira. They have also worked extensively with code analysis tools (SonarQube and Fortify), messaging systems (Kafka), and engaged in unit and mutation testing using JUnit and PiTest.
In the past two years, their focus has shifted to the .NET framework, working with ORMs such as EntityFramework and Dapper in conjunction with AWS and Azure DevOps. They have performed code reviews to improve team code quality and have explored new design patterns like CQRS and clean architectures. Their skills further include advanced management of code repositories (Git, SVN, GitLab), newer messaging systems (RabbitMQ), and various testing suites (xUnit, Bogus, FakeItEasy, Moq). Their project experience encompasses monolithic systems, microservices architectures, and extensive API utilization.
The candidate possesses a degree in Systems Analysis and Development and an EF SET English Certificate with a score of 70/100, indicating C1 Advanced level proficiency.

Matheus G.
Skills
A Computer Science graduate with a dedication to technology and education, brings extensive experience in guiding and inspiring both young adults and mature learners on their technological journeys. Expertise encompasses teaching game development using Unity, mentoring adults in web development, and creating educational content. Employs active learning methodologies to facilitate education through mini-projects, ensuring an engaging and effective learning process. Currently seeking opportunities to share knowledge, train technology specialists, and engage in programming within the web and game development sectors. Prepared to take on new challenges in both educational and practical technological arenas.

Rafael A.
Skills
A Technologist Visual Designer with over 7 years of industry experience in product design development and operations for digital design and 3D art. Expertise has been honed in visual designs for technology, 3D computer graphics, and digital applications, with a deep passion for UI design, production pipeline processes, design systems, and 3D real-time engines and interactions.
This career trajectory has fused cutting-edge visual skills with strategic process decisions, substantiated by research, workshops, metrics, and leadership. Experience includes contributions to global, industry-leading projects in technological art and design for various teams focused on marketing, e-commerce, and digital product experiences.
Specializes in Visual Design (UX/UI), Design Systems, Motion Design, and Technical Art (Unreal Engine) for UI Design and Environment/Material Art.

Julio C.
Skills
A computer engineer with a degree from Universidade Positivo, possessing extensive experience in various programming languages, including C, C++, C#, Java for Android, Python, and JavaScript. Demonstrates expertise in web development through proficiency in HTML and CSS, particularly within the Magento 2 framework. Capable of handling both backend and frontend development tasks efficiently.

Johnatan S.
Skills
Full Stack Web Developer and Digital Game Developer with experience in low-code development. Specialized in traditional development projects for municipal governments and digital marketing agencies. Involved in the digital gaming sector through participation in game jams, course completions, and publishing collaborative Android games. Early programming logic experienced with RPG Maker 2000 during adolescence, shaping career pathways. Actively using Bubble for no-code MVP validation and managing scalability issues. Balanced studies for public service exams with academic pursuits in Information Systems, resulting in multiple job offers and an in-depth understanding of municipal legislation.

Marcos V.
Skills
Full-stack developer and engineer specializing in game development and system gamification, with an academic background in the field.

Guilherme B.
Skills
A software engineer with over two years of specialized experience in back-end development, focusing on Java and C#. Demonstrates a strong foundation in Object-Oriented Programming (OOP) and data structures, and is proficient in utilizing Git and GitHub for efficient version control. Commits to writing clean, scalable code and possesses proficiency in 2D and 3D Unity development environments.

Gustavo B.
Skills
A Computer Science student at PUC-Rio specializing in mobile and web development. Known for a strong dedication to work, exceptional organizational skills, and a continuous commitment to expanding knowledge and expertise in the field.
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