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Gamemaker

GameMaker is a cross-platform game development environment designed to simplify the creation of games, offering both drag-and-drop functionality and a scripting language called GameMaker Language (GML). It allows developers to create 2D games efficiently, providing tools for asset management, physics simulation, and exporting to multiple platforms such as Windows, macOS, Android, iOS, and HTML5.

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About Gamemaker

GameMaker was created in 1999 by Mark Overmars, a professor at Utrecht University, to provide an accessible platform for game development. Initially released as "Animo," it aimed to simplify game creation for beginners while offering advanced features for experienced developers. Over the years, GameMaker evolved significantly, incorporating more sophisticated tools and expanding its platform support. In 2007, YoYo Games acquired the software and continued its development, leading to widespread adoption and numerous updates that enhanced its capabilities.

Strengths of GameMaker include its user-friendly interface, rapid prototyping capabilities, and robust 2D game development tools. Weaknesses include limited 3D support and performance issues with complex projects. Competitors include Unity, Unreal Engine, and Godot, which offer more advanced 3D capabilities and broader feature sets.

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How to hire a Gamemaker expert

A GameMaker expert must have proficiency in GameMaker Language (GML), experience with the integrated development environment (IDE), strong understanding of 2D game design principles, and expertise in asset management. They should also be skilled in debugging and optimization within the GameMaker framework, and familiar with exporting games to multiple platforms.

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