Haxeflixel is an open-source 2D game framework written in Haxe, designed for creating cross-platform games. It provides a range of tools and libraries for handling graphics, sound, input, and physics, allowing developers to build games that can run on multiple platforms with minimal code changes.
About Haxeflixel
Haxeflixel was created in 2011 as a port of the original Flixel framework, which was written in ActionScript. It aimed to leverage the Haxe programming language to offer better performance and cross-platform capabilities. The project evolved through contributions from the community, enhancing its features and expanding its reach to various platforms.
Haxeflixel's strengths include its cross-platform capabilities, extensive documentation, and active community support. Its weaknesses involve a steeper learning curve for beginners and fewer built-in 3D capabilities. Competitors include Unity, Godot, and Cocos2d.
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How to hire a Haxeflixel expert
A Haxeflixel expert must have strong proficiency in the Haxe programming language, a deep understanding of 2D game development principles, experience with OpenFL for rendering, and familiarity with Haxeflixel's APIs and libraries. They should also possess skills in debugging, performance optimization, and cross-platform deployment.
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