Kinetica is a GPU-accelerated database designed for real-time analytics on large datasets. It leverages the parallel processing power of GPUs to perform complex queries and data visualizations quickly, making it suitable for applications requiring high-speed data analysis and interactive querying.
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About Kinetica
Kinetica was developed in 2009 to address the need for high-performance data analytics using GPU acceleration. It emerged from a project within the U.S. Army Intelligence and Security Command (INSCOM) to handle large-scale data processing tasks quickly and efficiently. Its creation aimed to leverage GPU technology to provide real-time insights and visualizations for complex datasets.
Strengths of Kinetica include high-speed data processing, real-time analytics, and efficient handling of large datasets using GPU acceleration. Weaknesses may involve higher costs due to specialized hardware requirements and a steeper learning curve for new users. Competitors include databases like Apache Spark, Google BigQuery, and Amazon Redshift.
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How to hire a Kinetica expert
A Kinetica expert must have strong skills in GPU programming, SQL querying, and data visualization. Proficiency in Python or C++ for scripting and automation is essential. Knowledge of distributed computing and experience with database management systems are also crucial. Familiarity with real-time data processing and analytics tools will further enhance their expertise.

Raian A.
Skills
Experienced Software Developer with robust expertise in system design, installation, testing, and maintenance. Possesses a comprehensive understanding of all development stages, ensuring high-quality output throughout the project lifecycle. Demonstrates a history of contributing to the development of systems in a multinational environment, encompassing a range of responsibilities from providing third-party support to facilitating document generation.

Cristovão S.
Skills
Fullstack Game Programmer with six years of experience in Unity3D (C#), specializing in multiplayer games. Prioritizes software quality, adherence to versioning standards, and best development practices to ensure product maintainability and resilience. Demonstrates a broad range of web knowledge, alongside skills in 2D/3D design, animation, and video/image editing, reflecting a strong capacity for learning across diverse domains. Portfolio available at [jovdev.com/joveem](https://jovdev.com/joveem).

Matheus S.
Skills
An entrepreneurial and creative professional with a proven track record of successful project execution and relationship-building at all levels. Currently involved in various initiatives requiring expertise in JavaScript and WordPress, with a primary emphasis on C# and Unity development, backed by five years of experience. Possesses a strong aptitude for rapidly acquiring new programming languages, aiming for a role in the programming or information technology sector.

Vitor F.
Skills
Independent game developer with extensive expertise in the Unity engine, overseeing all phases of game production from initial prototyping to final publishing on platforms such as Steam. Possesses a robust skill set in game programming, including the development of characters and gameplay elements. Proficient in creating animations within Unity, designing user interfaces for menus, and crafting engaging level designs. Additionally, manages the entire publication process on digital distribution platforms.

Joaquim M.
Skills
Unity Developer with extensive experience in both back-end and front-end game development acquired since 2017. Expertise includes utilizing Unity, Blender, Unreal Engine, and Construct, along with a strong command of programming languages such as PHP, JavaScript, Java, C#, and C++. Additionally, serves as a university lecturer, specializing in teaching Construct, Unity3D, and Blender technologies. Co-founder of an educational startup dedicated to teaching children about space technologies, gaming, and architecture.

Peterson D.
Skills
An experienced educator and developer with a primary focus on web systems and Android application development, supplemented by a solid background in general development. Expertise extends to digital game development across platforms such as Android, iOS, Windows, Mac, Linux, and Xbox One. Demonstrates risk-taking abilities, a strong commitment to effort and sacrifice, and effective management of people and resources. Possesses excellent communication and public speaking skills, motivational capabilities, and strong organizational and planning abilities. Known for perseverance, consistency, and effective team collaboration and leadership. Additionally, holds the personal role of being a parent.

Daniel H.
Skills
Specializing in backend web development utilizing .NET and game development with Unity3D, the candidate employs creative solutions and agile methodologies such as Scrum, Kanban, and Lean. Their expertise includes assisting clients in problem-solving, backlog prioritization, and streamlining development processes.
The candidate’s career in technology commenced three years ago in a consultancy environment serving banking sector clients, with an initial focus on Java and Spring Boot. Rapidly advancing, they gained proficiency in cloud technologies (AWS), Docker, CI/CD pipelines, and observability tools, and utilized project management tools like Jira. They have also worked extensively with code analysis tools (SonarQube and Fortify), messaging systems (Kafka), and engaged in unit and mutation testing using JUnit and PiTest.
In the past two years, their focus has shifted to the .NET framework, working with ORMs such as EntityFramework and Dapper in conjunction with AWS and Azure DevOps. They have performed code reviews to improve team code quality and have explored new design patterns like CQRS and clean architectures. Their skills further include advanced management of code repositories (Git, SVN, GitLab), newer messaging systems (RabbitMQ), and various testing suites (xUnit, Bogus, FakeItEasy, Moq). Their project experience encompasses monolithic systems, microservices architectures, and extensive API utilization.
The candidate possesses a degree in Systems Analysis and Development and an EF SET English Certificate with a score of 70/100, indicating C1 Advanced level proficiency.

Renan D.
Skills
A Systems Analysis and Development graduate with a solid technical foundation in Construction, complemented by an extracurricular course in Game Design. Currently engaged in obtaining a second degree in Computer Science. Demonstrates a continual pursuit of knowledge and a preference for collaborative environments to share insights and develop professional relationships. Possesses strong communication skills and an aptitude for social interaction.
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