Monogame is an open-source framework designed for creating cross-platform games. It allows developers to write games using C# and deploy them on various platforms such as Windows, macOS, Linux, iOS, Android, and more. Monogame provides a comprehensive set of tools and libraries for handling graphics, audio, input, and other game development needs.
Top 5*
Game Engines
About Monogame
Monogame was created in 2009 as an open-source framework to replicate and expand upon Microsoft's XNA Framework, which was discontinued. It aimed to provide a platform for developers to create cross-platform games using C#. The community-driven project grew rapidly, allowing developers to port their XNA-based games to multiple platforms beyond Windows and Xbox.
Monogame's strengths include its open-source nature, cross-platform support, and ease of use for developers familiar with C#. Its weaknesses are the lack of a built-in editor and fewer built-in tools compared to some modern engines. Competitors include Unity, Unreal Engine, and Godot, which offer more comprehensive toolsets and visual editors.
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How to hire a Monogame expert
A Monogame expert must have strong proficiency in C# programming, experience with 2D and 3D graphics rendering, knowledge of game physics and mathematics, familiarity with audio integration, and an understanding of cross-platform development. They should also be adept at using content pipeline tools and managing game assets efficiently.

Michel F.
Skills
Analyst with over 13 years of experience in Information Technology, including more than 7 years specializing in mobile development. Expertise lies in game and mobile application development, utilizing technologies and platforms such as Android, iOS, Unity, and Unreal Engine, while employing Agile methodologies and Lean concepts.
Designed and published the mobile application Meu Imposto de Renda, available on Google Play Store and Apple App Store, which facilitates income tax submissions for Brazilians and handles over 2,000 simultaneous users per day.
Developed an audio game for the visually impaired titled Breu - Shadow Hunt. The game incorporates accessibility features such as screen reader integration, providing an immersive thriller experience for blind users.

Gustavo B.
Skills
A Computer Science student at PUC-Rio specializing in mobile and web development. Known for a strong dedication to work, exceptional organizational skills, and a continuous commitment to expanding knowledge and expertise in the field.

Victor S.
Skills
A developer with extensive experience in virtual reality projects, front-end development, and high-quality 3D streaming, consistently creating immersive experiences and innovative technological solutions. Demonstrates a commitment to continuous learning and the application of advanced technologies, driven by a passion for challenges and innovation.

Leonel M.
Skills
A Software Developer with three years of experience, currently advancing academic qualifications in Software Engineering. Demonstrates a comprehensive aptitude for front-end development, exhibiting strong proficiency in JavaScript and its frameworks, notably React and Vue. Additionally, possesses substantial skills in backend development, employing Laravel for professional tasks and Node.JS for personal projects. Adept in Python, emphasizing the practical application of programming languages rather than the languages themselves. Holds a keen interest in cybersecurity, consistently expanding expertise through study and participation in Capture The Flag competitions. Also, engages in game development and other innovative projects that challenge and enhance creative problem-solving abilities.

Vitor F.
Skills
Independent game developer with extensive expertise in the Unity engine, overseeing all phases of game production from initial prototyping to final publishing on platforms such as Steam. Possesses a robust skill set in game programming, including the development of characters and gameplay elements. Proficient in creating animations within Unity, designing user interfaces for menus, and crafting engaging level designs. Additionally, manages the entire publication process on digital distribution platforms.

Erick V.
Skills
A graduate in Visual Design from Universidade Católica de Brasília, with extensive experience in UX design, particularly through participation in the Apple Developer Academy, contributing to the publication of four applications on the App Store. Currently engaged in a project focused on the macOS platform within a research institute. In 2022, achieved recognition as a recipient of the Swift Student Challenge at WWDC22, an international development award.

Julio C.
Skills
A computer engineer with a degree from Universidade Positivo, possessing extensive experience in various programming languages, including C, C++, C#, Java for Android, Python, and JavaScript. Demonstrates expertise in web development through proficiency in HTML and CSS, particularly within the Magento 2 framework. Capable of handling both backend and frontend development tasks efficiently.

Marcos V.
Skills
Full-stack developer and engineer specializing in game development and system gamification, with an academic background in the field.
*Estimations are based on information from Glassdoor, salary.com and live Howdy data.
USA
$ 224K
Employer Cost
$ 127K
Employer Cost
$ 97K
Benefits + Taxes + Fees
Salary
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