Rage, or Rockstar Advanced Game Engine, is a proprietary game engine developed by Rockstar Games. It powers many of their titles, including the Grand Theft Auto series and Red Dead Redemption. Rage provides tools for rendering, physics, AI, and networking to create immersive open-world environments.
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About Rage
Rage was created in 2006 by Rockstar San Diego to replace the aging RenderWare engine. It was developed to provide a more versatile and powerful platform for Rockstar Games' expanding lineup of open-world titles. The engine debuted with "Rockstar Games Presents Table Tennis" and later powered major franchises like Grand Theft Auto and Red Dead Redemption.
Rage's strengths include its ability to handle large open-world environments, realistic physics, and high-quality graphics. Its weaknesses are limited accessibility to developers outside Rockstar and less flexibility compared to more modular engines. Key competitors include Unreal Engine, Unity, and CryEngine.
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How to hire a Rage expert
A Rage expert must have strong proficiency in C++ programming, experience with 3D rendering techniques, knowledge of physics simulation, and familiarity with AI programming. They should also understand network coding for multiplayer features and possess skills in optimizing performance for large-scale open-world environments.

Diego A.
Skills
Innovator with a passion for turning intricate theories into practical applications excels in leading ambitious projects, effectively managing multimillion-dollar budgets to ensure efficiency and success. Consistently engages in the realm of design and technology, focusing on software development and the integration of UX/UI solutions. Driven by curiosity, avidly explores coding languages such as Python and remains up-to-date with emerging technologies. Combines an engineering mindset with artistic creativity to continually create, optimize, and innovate.

Daniel H.
Skills
Specializing in backend web development utilizing .NET and game development with Unity3D, the candidate employs creative solutions and agile methodologies such as Scrum, Kanban, and Lean. Their expertise includes assisting clients in problem-solving, backlog prioritization, and streamlining development processes.
The candidate’s career in technology commenced three years ago in a consultancy environment serving banking sector clients, with an initial focus on Java and Spring Boot. Rapidly advancing, they gained proficiency in cloud technologies (AWS), Docker, CI/CD pipelines, and observability tools, and utilized project management tools like Jira. They have also worked extensively with code analysis tools (SonarQube and Fortify), messaging systems (Kafka), and engaged in unit and mutation testing using JUnit and PiTest.
In the past two years, their focus has shifted to the .NET framework, working with ORMs such as EntityFramework and Dapper in conjunction with AWS and Azure DevOps. They have performed code reviews to improve team code quality and have explored new design patterns like CQRS and clean architectures. Their skills further include advanced management of code repositories (Git, SVN, GitLab), newer messaging systems (RabbitMQ), and various testing suites (xUnit, Bogus, FakeItEasy, Moq). Their project experience encompasses monolithic systems, microservices architectures, and extensive API utilization.
The candidate possesses a degree in Systems Analysis and Development and an EF SET English Certificate with a score of 70/100, indicating C1 Advanced level proficiency.

Nicholas R.
Skills
A software engineer with three years of backend development experience, specializing in crafting applications and services utilizing RESTful APIs in Python and Java. Demonstrates proficiency in frameworks such as Django and Spring, adeptness in both relational and non-relational databases, and expertise in containerization and scalability. Additionally, skilled in applying design patterns, Object-Oriented Programming (OOP) principles, and various testing methodologies.

Marcos V.
Skills
Full-stack developer and engineer specializing in game development and system gamification, with an academic background in the field.

Lucca F.
Skills
Game and mobile application developer with 15 years of experience, specializing in web development. Proficiency spans across Unity3D, C#, Android Studio, NodeJS, React, React Native, PHP, and JavaScript, with a strong emphasis on UI design and motion. Holds a degree in Digital Design from Universidade Anhembi Morumbi.

Cristovão L.
Skills
Cristovão is a mobile software engineer specializing in cross-platform projects utilizing Flutter. He possesses a background in game development with proficiency in Unity Game Engine.

Andrei G.
Skills
Information Systems student demonstrating high competence in debugging and problem-solving. An enthusiastic and understanding professional, capable of effective teamwork, dedicated to optimizing processes, and efficiently resolving project-related issues.

Raian A.
Skills
Experienced Software Developer with robust expertise in system design, installation, testing, and maintenance. Possesses a comprehensive understanding of all development stages, ensuring high-quality output throughout the project lifecycle. Demonstrates a history of contributing to the development of systems in a multinational environment, encompassing a range of responsibilities from providing third-party support to facilitating document generation.
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