X-ray Engine is a proprietary game engine developed by GSC Game World, primarily used for creating the S.T.A.L.K.E.R. series. It supports advanced graphics, dynamic lighting, and extensive modding capabilities, providing a robust platform for first-person shooter and open-world games.
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Game Engines

About X-ray Engine
X-ray Engine was developed by GSC Game World and first released in 2007. It was created to power the S.T.A.L.K.E.R. series, providing advanced graphics and dynamic lighting to enhance the immersive experience of the games. The engine supported extensive modding capabilities, allowing a dedicated community to create custom content and modifications.
Strengths of X-ray Engine include advanced graphics, dynamic lighting, and strong modding support. Weaknesses involve limited documentation and less frequent updates compared to other engines. Competitors include Unreal Engine, Unity, and CryEngine.
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How to hire a X-ray Engine expert
An X-ray Engine expert must possess skills in C++ programming, shader development, and 3D graphics rendering. Proficiency in debugging and optimizing game performance is essential. Knowledge of the engine's scripting language and experience with modding tools are also crucial.

Rodrigo G.
Skills
Specializes in programming both professionally and as a hobby, maintaining proficiency in the latest practices and development standards. Demonstrates effective team collaboration skills and adaptability. Focuses on meeting organizational needs, recognizing the mutual benefits of high-quality work. Committed to ongoing learning, understanding the value of knowledge in professional growth. Experienced in developing systems, websites, intranets, web services, and ERP solutions using PHP. Proficient in front-end technologies such as HTML5, CSS3, jQuery, and Twitter Bootstrap, along with dynamic content updates using AJAX and MySQL. Well-versed in CodeIgniter, Laravel, and Yii2 frameworks, and skilled in app development with Ionic 3, Cordova, and React Native. Adept in developing APIs with Node.js and Python (Flask), integrating applications with AWS API Gateway and DynamoDB. Experienced in game development with Unreal Engine 4 and 5 and content creation for Oculus Quest 2.

Leonel M.
Skills
A Software Developer with three years of experience, currently advancing academic qualifications in Software Engineering. Demonstrates a comprehensive aptitude for front-end development, exhibiting strong proficiency in JavaScript and its frameworks, notably React and Vue. Additionally, possesses substantial skills in backend development, employing Laravel for professional tasks and Node.JS for personal projects. Adept in Python, emphasizing the practical application of programming languages rather than the languages themselves. Holds a keen interest in cybersecurity, consistently expanding expertise through study and participation in Capture The Flag competitions. Also, engages in game development and other innovative projects that challenge and enhance creative problem-solving abilities.

Vitor B.
Skills
Web and C# developer with a decade of professional experience in freelance work. Recently transitioned to specializing in game development, utilizing Unity3D and C#.

Frederico A.
Skills
Game Developer specializing in Unity programming with extensive experience in developing mobile games for Android and iOS platforms, along with expertise in Augmented Reality solutions. Demonstrates a strong portfolio of freelance projects encompassing the creation of casual and educational games, advergames, and corporate solutions designed for training purposes.

Matheus G.
Skills
A Computer Science graduate with a dedication to technology and education, brings extensive experience in guiding and inspiring both young adults and mature learners on their technological journeys. Expertise encompasses teaching game development using Unity, mentoring adults in web development, and creating educational content. Employs active learning methodologies to facilitate education through mini-projects, ensuring an engaging and effective learning process. Currently seeking opportunities to share knowledge, train technology specialists, and engage in programming within the web and game development sectors. Prepared to take on new challenges in both educational and practical technological arenas.

Rudieri D.
Skills
Experienced game developer adept at merging creativity with programming to craft compelling gaming experiences. Possessing a comprehensive background in commercial game development, actively engaged in various aspects such as gameplay mechanics, level design, sound engineering, and narrative development.

Julio C.
Skills
A computer engineer with a degree from Universidade Positivo, possessing extensive experience in various programming languages, including C, C++, C#, Java for Android, Python, and JavaScript. Demonstrates expertise in web development through proficiency in HTML and CSS, particularly within the Magento 2 framework. Capable of handling both backend and frontend development tasks efficiently.

Renan D.
Skills
A Systems Analysis and Development graduate with a solid technical foundation in Construction, complemented by an extracurricular course in Game Design. Currently engaged in obtaining a second degree in Computer Science. Demonstrates a continual pursuit of knowledge and a preference for collaborative environments to share insights and develop professional relationships. Possesses strong communication skills and an aptitude for social interaction.
*Estimations are based on information from Glassdoor, salary.com and live Howdy data.
USA
$ 224K
Employer Cost
$ 127K
Employer Cost
$ 97K
Benefits + Taxes + Fees
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