Armory is an open-source 3D game engine integrated with Blender, allowing developers to create and export games directly from the Blender interface. It supports real-time rendering, scripting in Haxe, and deployment across multiple platforms including Windows, macOS, Linux, Android, iOS, and HTML5.
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About Armory
Armory was developed as an open-source 3D game engine integrated with Blender to streamline the game development process. It emerged around 2017, aiming to provide a seamless workflow for creating and exporting games directly from the Blender interface. The engine supported real-time rendering and scripting in Haxe, allowing developers to deploy their games across various platforms.
Strengths of Armory include its seamless integration with Blender, real-time rendering capabilities, and support for multiple platforms. Weaknesses involve a smaller community, fewer resources compared to more established engines, and potential stability issues. Competitors include Unity, Unreal Engine, and Godot.
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How to hire a Armory expert
An Armory expert must have proficiency in Blender for 3D modeling and animation, knowledge of Haxe for scripting, experience with real-time rendering techniques, and familiarity with game development workflows. Additionally, they should understand multi-platform deployment processes and possess debugging skills specific to the Armory engine.

Eduardo G.
Skills
An experienced professional with expertise in programming and a solid foundation in game development, specializing in remote work utilizing Angular and PHP.

Marcos V.
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Full-stack developer and engineer specializing in game development and system gamification, with an academic background in the field.

Vitor B.
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Web and C# developer with a decade of professional experience in freelance work. Recently transitioned to specializing in game development, utilizing Unity3D and C#.

Leandro D.
Skills
A seasoned Game Developer with over seven years of expertise in the game development industry, demonstrating proficiency in creating projects using Unity with C#, Phaser 2 with JavaScript, and Godot with GDScript. Equipped with an extensive understanding of Game Design, encompassing mechanics development, storytelling, difficulty balancing, internal economy, and level design. Notable released titles include Side Quest for PC, available on Steam, and Blobs Tap for web and Android platforms. A comprehensive portfolio that highlights a diverse range of works is available for viewing.

Lucca F.
Skills
Game and mobile application developer with 15 years of experience, specializing in web development. Proficiency spans across Unity3D, C#, Android Studio, NodeJS, React, React Native, PHP, and JavaScript, with a strong emphasis on UI design and motion. Holds a degree in Digital Design from Universidade Anhembi Morumbi.

Leonel M.
Skills
A Software Developer with three years of experience, currently advancing academic qualifications in Software Engineering. Demonstrates a comprehensive aptitude for front-end development, exhibiting strong proficiency in JavaScript and its frameworks, notably React and Vue. Additionally, possesses substantial skills in backend development, employing Laravel for professional tasks and Node.JS for personal projects. Adept in Python, emphasizing the practical application of programming languages rather than the languages themselves. Holds a keen interest in cybersecurity, consistently expanding expertise through study and participation in Capture The Flag competitions. Also, engages in game development and other innovative projects that challenge and enhance creative problem-solving abilities.

Rodrigo G.
Skills
Specializes in programming both professionally and as a hobby, maintaining proficiency in the latest practices and development standards. Demonstrates effective team collaboration skills and adaptability. Focuses on meeting organizational needs, recognizing the mutual benefits of high-quality work. Committed to ongoing learning, understanding the value of knowledge in professional growth. Experienced in developing systems, websites, intranets, web services, and ERP solutions using PHP. Proficient in front-end technologies such as HTML5, CSS3, jQuery, and Twitter Bootstrap, along with dynamic content updates using AJAX and MySQL. Well-versed in CodeIgniter, Laravel, and Yii2 frameworks, and skilled in app development with Ionic 3, Cordova, and React Native. Adept in developing APIs with Node.js and Python (Flask), integrating applications with AWS API Gateway and DynamoDB. Experienced in game development with Unreal Engine 4 and 5 and content creation for Oculus Quest 2.

Fabio C.
Skills
A Game Developer with a proven fascination for learning new technologies, experienced across diverse platforms such as PC, iOS, Android, PS4, Xbox One, and Nintendo Switch. The professional portfolio encompasses the development of new features, maintenance, and porting for games. Significant career contributions include creating prototypes, developing experimental games, and executing maintenance and validation tasks for game launches.
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