Mudbox is a digital sculpting and painting software developed by Autodesk. It provides tools for creating highly detailed 3D models, textures, and normal maps. Users can sculpt, texture paint, and detail 3D assets with precision, making it ideal for character design, environment modeling, and other high-resolution 3D work.
Top 5*
Computer-aided Design

About Mudbox
Mudbox was created in 2007 by Skymatter Ltd., a company founded by Tibor Madjar, David Cardwell, and Andrew Camenisch. It was developed to provide artists with advanced digital sculpting tools that allowed for more intuitive and detailed 3D modeling. Autodesk acquired Mudbox later that year, integrating it into their suite of digital content creation tools.
Strengths of Mudbox included its intuitive interface, advanced sculpting tools, and high-resolution detailing capabilities. Weaknesses involved limited animation support and fewer features compared to some competitors. Key competitors were ZBrush, known for its extensive toolset and industry dominance, and Blender, offering robust sculpting tools as part of a comprehensive 3D suite.
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How to hire a Mudbox expert
A Mudbox expert must have skills in digital sculpting, texture painting, and UV mapping. Proficiency in creating and manipulating high-resolution 3D models is essential. They should also be adept at using various brushes and stencils for detailing, as well as integrating Mudbox with other 3D software like Maya or 3ds Max for a streamlined workflow.

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Lucas F.
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Possessing a Master's degree in Signal and Image Processing with a specialization in Machine Learning, Deep Learning, and Computer Vision, this candidate demonstrates a profound commitment to research and innovation in the field of Artificial Intelligence. Currently serving as an AI Engineer, the individual engages in the development and implementation of image processing solutions utilizing advanced deep learning methodologies. Previous experience encompasses significant roles in various research capacities, focusing on cutting-edge applications of deep learning and image processing within academic and industrial environments. With certifications from esteemed institutions, including NVIDIA and Udacity, this candidate exhibits a strong foundation in both theoretical and practical aspects of AI, underpinned by a philosophy that values collaborative knowledge sharing and tackles complex challenges with diligence and focus.

Rafael A.
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A Technologist Visual Designer with over 7 years of industry experience in product design development and operations for digital design and 3D art. Expertise has been honed in visual designs for technology, 3D computer graphics, and digital applications, with a deep passion for UI design, production pipeline processes, design systems, and 3D real-time engines and interactions.
This career trajectory has fused cutting-edge visual skills with strategic process decisions, substantiated by research, workshops, metrics, and leadership. Experience includes contributions to global, industry-leading projects in technological art and design for various teams focused on marketing, e-commerce, and digital product experiences.
Specializes in Visual Design (UX/UI), Design Systems, Motion Design, and Technical Art (Unreal Engine) for UI Design and Environment/Material Art.

Eduardo G.
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An experienced professional with expertise in programming and a solid foundation in game development, specializing in remote work utilizing Angular and PHP.
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