Shiva Engine is a comprehensive 3D game engine developed by Stonetrip, designed for creating and deploying interactive applications and games across multiple platforms. It provides tools for modeling, scripting, animation, physics, and rendering, enabling developers to build complex 3D environments and interactive experiences efficiently.
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About Shiva Engine
Shiva Engine was developed by Stonetrip and released in 2007. It was created to provide a versatile and comprehensive toolset for developing 3D games and interactive applications across multiple platforms. The engine aimed to simplify the development process by offering integrated features like modeling, scripting, animation, physics, and rendering.
Strengths of Shiva Engine included its cross-platform capabilities, comprehensive toolset, and ease of use for developers. Weaknesses involved limited community support and fewer updates compared to more popular engines. Competitors included Unity, Unreal Engine, and CryEngine.
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How to hire a Shiva Engine expert
A Shiva Engine expert must have strong proficiency in 3D modeling, scripting with Lua, understanding of animation and physics systems, experience with rendering techniques, and familiarity with cross-platform deployment processes.

Paulo V.
Skills
Unity Developer with extensive experience since 2018, specializing in the development and programming of mechanics and features for Augmented Reality, Virtual Reality, and Electronic Games across mobile and desktop platforms utilizing Unity (C#). Adept in asset, third-party SDK, and API integration, with robust skills in front-end website development through pure JavaScript and Playcanvas. Experienced in mentoring other programmers and proficient in engaging with international clients.

Gabriel C.
Skills
An analytical and disciplined professional with over 15 years of hands-on experience, demonstrating motivation through a commitment to continuous learning, problem-solving, and solution architecture. Adaptability is a key strength, facilitating success in diverse environments and challenges across various technology stacks.
Expertise in the Automotive domain includes proficiency with diagnostic standards such as ISO-14229, SAE J1939, and SAE J1979. In the field of Embedded Systems, experience spans implementations from bare metal device drivers and middleware to application software. Additional competencies encompass various other domains including Frontend development using Angular, Backend as a Service (BaaS) with Firebase, Mobile development with Android and Flutter, and Simulation/Game development using Unity 3D.
A natural leader with a focus on mentoring and guiding less experienced colleagues, ensuring that responsibilities are met with confidence and critical tasks are handled effectively to deliver value. Acquainted with both waterfall and agile (SCRUM) environments, areas of interest include Embedded Systems, the Automotive Industry, Cyber Security, the Android Open Source Project (AOSP), and the Rust programming language.

Roberto T.
Skills
Possessing a Bachelor's degree in Computer Science and over two decades of experience, expertise includes system analysis and development, database management, lectures, and training. Proficient in a variety of programming and markup languages such as Delphi, Lazarus, Free Pascal, PHP, C#, C++, Python, SQL, HTML, XML, Java, Javascript, CSS, GML, GScript, AutoHotKey, AutoIt, and MQL5. Knowledgeable in utilizing frameworks like JQuery, MelonJS, DirectX, and OpenGL. Experienced in developing commercial systems, ERPs, and supporting electronic invoicing systems including NF-e and NFC-e. Skilled in database technologies including Oracle, Microsoft SQL, MySQL, Firebird, MariaDB, and SQLite.
Expertise extends to API REST integrations and JSON data manipulation, as well as system and game programming for platforms such as Windows, Linux, Android, and iOS using Unity3D, Game Maker, and Godot Engine. Familiar with Debian-based Linux distributions and visual programming. Graphic design skills encompass software like Corel Draw, Corel Photo-Paint, Inkscape, Gimp, and Krita. Competent in hardware and software maintenance and setup. Specialized experience in healthcare information systems focusing on data exchange standards such as HL7 and FHIR, and creation of plugins for MetaTrader 5 using MQL5, backed by financial market analysis knowledge.

Evandro V.
Skills
Programming enthusiast with a strong aptitude for acquiring new languages and technologies, complemented by a dedication to continuous learning. Demonstrates excellent communication skills, ensuring clarity by addressing uncertainties and actively sharing knowledge and expertise with others.

Victor S.
Skills
A developer with extensive experience in virtual reality projects, front-end development, and high-quality 3D streaming, consistently creating immersive experiences and innovative technological solutions. Demonstrates a commitment to continuous learning and the application of advanced technologies, driven by a passion for challenges and innovation.

Daniel A.
Skills
iOS Analyst/Developer with extensive expertise in developing and maintaining applications for Apple devices. Specializing in Swift and Objective-C, with a thorough comprehension of the iOS framework, including UIKit, Core Data, and Cocoa Touch. Exhibits strong problem-solving abilities and exceptional skills in code optimization, aimed at high performance and enhanced user experience. Adept in collaborative agile development environments and proficient in utilizing version control systems such as Git. Dedicated to continuous professional growth and staying informed about the latest industry advancements and technological trends.

Cainan L.
Skills
Backend developer, mobile developer, and game developer with expertise in Unity, .NET, Spring Boot, C#, Typescript, Java, Kotlin, and Python.

Rudieri D.
Skills
Experienced game developer adept at merging creativity with programming to craft compelling gaming experiences. Possessing a comprehensive background in commercial game development, actively engaged in various aspects such as gameplay mechanics, level design, sound engineering, and narrative development.
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