Source is a game engine developed by Valve Corporation, designed for creating and running video games. It provides tools for rendering 3D graphics, handling physics simulations, scripting, and managing assets, enabling developers to build interactive and immersive gaming experiences.
About Source
Source was a game engine developed by Valve Corporation, first released in 2004. It was created to provide a robust platform for developing and running video games, debuting with the release of "Counter-Strike: Source" and "Half-Life 2." The engine evolved over time to incorporate advanced graphics, physics, and networking capabilities, becoming a popular choice for many game developers.
Strengths of Source included its advanced physics engine, modding support, and strong multiplayer networking capabilities. Weaknesses involved its relatively outdated graphics technology and limited scalability compared to newer engines. Competitors included Unreal Engine, Unity, and CryEngine.
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How to hire a Source expert
A Source expert must possess strong skills in C++ programming, proficiency with the Source SDK, and experience in level design using Hammer Editor. They should also understand physics simulation, networking for multiplayer games, and be adept at debugging and optimizing game performance.
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$ 224K
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$ 97K
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