Renderware is a middleware graphics engine developed by Criterion Software, used for rendering 2D and 3D graphics. It provides tools for game development, including graphics, physics, and AI functionalities, facilitating the creation of cross-platform games.
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About Renderware
Renderware was developed by Criterion Software in the mid-1990s to simplify the game development process. It gained popularity for its cross-platform capabilities and was widely used in the early 2000s. Electronic Arts acquired Criterion Software in 2004, which led to Renderware's decline as EA integrated it into their proprietary technology.
Renderware's strengths included cross-platform support, ease of use, and robust toolsets for graphics, physics, and AI. Its weaknesses were limited customization options and eventual obsolescence due to EA's acquisition. Competitors included Unreal Engine, Unity, and CryEngine.
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How to hire a Renderware expert
A Renderware expert must have proficiency in C++ programming, experience with 3D graphics rendering, knowledge of game physics and AI integration, and familiarity with cross-platform development. Debugging and optimization skills for performance enhancement are also essential.

Elizione X.
Skills
A distinguished professional noted for a focused and highly professional demeanor. Esteemed for leadership capabilities and decisive decision-making skills, earning respect from peers. Demonstrates a proactive attitude and a strong work ethic, consistently taking the initiative to address challenges and develop innovative solutions. Shows a deep passion for technology, continually updating knowledge and pursuing advancements in the field, setting a high standard for excellence in the technology sector.

Daniel A.
Skills
iOS Analyst/Developer with extensive expertise in developing and maintaining applications for Apple devices. Specializing in Swift and Objective-C, with a thorough comprehension of the iOS framework, including UIKit, Core Data, and Cocoa Touch. Exhibits strong problem-solving abilities and exceptional skills in code optimization, aimed at high performance and enhanced user experience. Adept in collaborative agile development environments and proficient in utilizing version control systems such as Git. Dedicated to continuous professional growth and staying informed about the latest industry advancements and technological trends.

Leandro D.
Skills
A seasoned Game Developer with over seven years of expertise in the game development industry, demonstrating proficiency in creating projects using Unity with C#, Phaser 2 with JavaScript, and Godot with GDScript. Equipped with an extensive understanding of Game Design, encompassing mechanics development, storytelling, difficulty balancing, internal economy, and level design. Notable released titles include Side Quest for PC, available on Steam, and Blobs Tap for web and Android platforms. A comprehensive portfolio that highlights a diverse range of works is available for viewing.

Peterson D.
Skills
An experienced educator and developer with a primary focus on web systems and Android application development, supplemented by a solid background in general development. Expertise extends to digital game development across platforms such as Android, iOS, Windows, Mac, Linux, and Xbox One. Demonstrates risk-taking abilities, a strong commitment to effort and sacrifice, and effective management of people and resources. Possesses excellent communication and public speaking skills, motivational capabilities, and strong organizational and planning abilities. Known for perseverance, consistency, and effective team collaboration and leadership. Additionally, holds the personal role of being a parent.

Erick V.
Skills
A graduate in Visual Design from Universidade Católica de Brasília, with extensive experience in UX design, particularly through participation in the Apple Developer Academy, contributing to the publication of four applications on the App Store. Currently engaged in a project focused on the macOS platform within a research institute. In 2022, achieved recognition as a recipient of the Swift Student Challenge at WWDC22, an international development award.

Nicholas R.
Skills
A software engineer with three years of backend development experience, specializing in crafting applications and services utilizing RESTful APIs in Python and Java. Demonstrates proficiency in frameworks such as Django and Spring, adeptness in both relational and non-relational databases, and expertise in containerization and scalability. Additionally, skilled in applying design patterns, Object-Oriented Programming (OOP) principles, and various testing methodologies.

Michel D.
Skills
A specialist in UX/UI Design holding a degree in Systems Analysis and Development and complemented by self-taught skills in Digital Illustration. An experienced Full Stack Developer with over two years dedicated to mobile and web development as well as UX/UI design. Contributions span various projects, including E-commerce applications, augmented reality, and educational games. Demonstrates a robust understanding of the Ionic framework, digital illustration, and game design.

Evandro V.
Skills
Programming enthusiast with a strong aptitude for acquiring new languages and technologies, complemented by a dedication to continuous learning. Demonstrates excellent communication skills, ensuring clarity by addressing uncertainties and actively sharing knowledge and expertise with others.
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