Allegro is a cross-platform, open-source game development library that provides tools for handling graphics, sound, input, and other common game tasks. It simplifies the process of creating 2D games by offering a comprehensive API for game developers.
Top 5*
Game Engines

About Allegro
Allegro was created in 1990 by Shawn Hargreaves. It started as a library for the Atari ST and later evolved to support various platforms, including DOS, Windows, and Linux. The goal was to provide a simple and efficient way for developers to create games and multimedia applications.
Strengths of Allegro include its simplicity, cross-platform support, and comprehensive API for 2D game development. Weaknesses include limited 3D capabilities and a smaller community compared to larger engines. Competitors include SDL, SFML, and more comprehensive engines like Unity and Unreal Engine3D capabilities and a smaller community compared to larger engines. Competitors include SDL, SFML, and more comprehensive engines like Unity and Unreal Engine.
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How to hire a Allegro expert
An Allegro expert must have strong proficiency in C or C++ programming, experience with 2D graphics rendering, and knowledge of handling audio, input devices, and timers. They should also be familiar with cross-platform development and debugging techniques specific to Allegro's API.

Renato W.
Skills
Certified Borland Developer in Delphi 7 with a Test Registration ID of 9J0-21130844 and a score of 86.7. Possesses 15 years of experience in Delphi, specializing in advanced Object-Oriented Programming (OOP), component design, and frameworks. Holds 9 years of experience in C#, focusing on component design using Visual Studio and Mono C#. Demonstrates 9 years of expertise in Unity3D for developing games and applications for iPhone and Android, particularly in Augmented Reality (AR) and Virtual Reality (VR). Expertise in SmartMatrix GIS4D, utilizing advanced Unity techniques for Geographic Information Systems (GIS), point cloud rendering, and complex Shader development. Experienced in developing the multiplayer game platform BlocksXR, supporting up to 8 players on Oculus Quest, Oculus Rift, and SteamVR, which allows users to play in AR on Android, iOS, and iPad.

Evandro V.
Skills
Programming enthusiast with a strong aptitude for acquiring new languages and technologies, complemented by a dedication to continuous learning. Demonstrates excellent communication skills, ensuring clarity by addressing uncertainties and actively sharing knowledge and expertise with others.

Paulo V.
Skills
Unity Developer with extensive experience since 2018, specializing in the development and programming of mechanics and features for Augmented Reality, Virtual Reality, and Electronic Games across mobile and desktop platforms utilizing Unity (C#). Adept in asset, third-party SDK, and API integration, with robust skills in front-end website development through pure JavaScript and Playcanvas. Experienced in mentoring other programmers and proficient in engaging with international clients.

Leandro D.
Skills
A seasoned Game Developer with over seven years of expertise in the game development industry, demonstrating proficiency in creating projects using Unity with C#, Phaser 2 with JavaScript, and Godot with GDScript. Equipped with an extensive understanding of Game Design, encompassing mechanics development, storytelling, difficulty balancing, internal economy, and level design. Notable released titles include Side Quest for PC, available on Steam, and Blobs Tap for web and Android platforms. A comprehensive portfolio that highlights a diverse range of works is available for viewing.

Cainan L.
Skills
Backend developer, mobile developer, and game developer with expertise in Unity, .NET, Spring Boot, C#, Typescript, Java, Kotlin, and Python.

Roberto T.
Skills
Possessing a Bachelor's degree in Computer Science and over two decades of experience, expertise includes system analysis and development, database management, lectures, and training. Proficient in a variety of programming and markup languages such as Delphi, Lazarus, Free Pascal, PHP, C#, C++, Python, SQL, HTML, XML, Java, Javascript, CSS, GML, GScript, AutoHotKey, AutoIt, and MQL5. Knowledgeable in utilizing frameworks like JQuery, MelonJS, DirectX, and OpenGL. Experienced in developing commercial systems, ERPs, and supporting electronic invoicing systems including NF-e and NFC-e. Skilled in database technologies including Oracle, Microsoft SQL, MySQL, Firebird, MariaDB, and SQLite.
Expertise extends to API REST integrations and JSON data manipulation, as well as system and game programming for platforms such as Windows, Linux, Android, and iOS using Unity3D, Game Maker, and Godot Engine. Familiar with Debian-based Linux distributions and visual programming. Graphic design skills encompass software like Corel Draw, Corel Photo-Paint, Inkscape, Gimp, and Krita. Competent in hardware and software maintenance and setup. Specialized experience in healthcare information systems focusing on data exchange standards such as HL7 and FHIR, and creation of plugins for MetaTrader 5 using MQL5, backed by financial market analysis knowledge.

Eduardo G.
Skills
An experienced professional with expertise in programming and a solid foundation in game development, specializing in remote work utilizing Angular and PHP.

Vitor F.
Skills
Independent game developer with extensive expertise in the Unity engine, overseeing all phases of game production from initial prototyping to final publishing on platforms such as Steam. Possesses a robust skill set in game programming, including the development of characters and gameplay elements. Proficient in creating animations within Unity, designing user interfaces for menus, and crafting engaging level designs. Additionally, manages the entire publication process on digital distribution platforms.
*Estimations are based on information from Glassdoor, salary.com and live Howdy data.
USA
$ 224K
Employer Cost
$ 127K
Employer Cost
$ 97K
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